Author Topic: DFT Gameplay Rules  (Read 4348 times)

Offline pdbq

  • Administrator
  • *****
  • Posts: 341
    • View Profile
DFT Gameplay Rules
« on: Jul 20 '13 04:45am »
BASIC RULES

First team to 12 points wins the round. First team to win 2 rounds wins the match.

If a player is killed by an illegal move, they are respawned by a referee and the point gained from the kill is removed. If their death causes the round to end, the score is adjusted but no respawn is necessary.

When an attacker executes an illegal move, they may remain in the lead, but are expected to stop trapping until the escaping player either gets past the illegal move or is killed by it.

Continual excessive and purposeful use of illegal moves after being warned multiple times is grounds for a player being disqualified from the tournament (up to the referee's discretion).

When escaping, a player may do anything and everything in their power to survive short of camping and back-dooring (see exclusions below).



MOVE LIST

    Stabbing/Digging
Steering your cycle into a line (a wall made by you or another player) thus using rubber and sealing (closing) the path for any pursuing players is an illegal move. Stabbing or digging on any player's line to get in front of another player is also an illegal move.

    Flat Hooks/Traps/Tunnels
If you perform a hook/trap/tunnel that is more than half flat (less than half the width of a full double bind) according to ref's judgement, then it is an illegal move.

    Back-Doors
Back-dooring (retreating from a clean/legal trap by reversing direction to avoid it) is illegal. You must attempt to escape all traps, period.

    Rim Stabbing/Digging
Stabbing or digging on the rim to gain the lead over another player is illegal. Stabbing or digging on any player's line to gain the lead over another player is also illegal.

    Camping
There are two occurrences of camping. The first is called running, and it involves continually and deliberately running away from a fight and/or boxing yourself in to avoid fighting. This is illegal. The second happens when you are escaping: if you are (as judged by the referee) excessively binding back and forth in the same spot waiting for the wall that was trapped upon to disappear, this is illegal.

    Sammies
It is legal for two teammates to attack an opponent from both sides creating a trap sandwich, also known as a sammie.

    Perfect Turns
This just what it sounds like. While attacking, when you turn on a corner and it's flush ("perfect") with the wall, your opponent either has to dig or do another perfect turn to get past it. The important thing to note is that no rubber is used, and it's not a stab. These are considered legal, though they are difficult to pull off.

    Line Traps
To discourage accidental stabs, when hooking or tunneling on a flat line, a player may not contact the line with any amount of rubber whatsoever, half flat or otherwise. Clean line trapping is legal, but not very effective and/or smart.

    Chat Kill
If a player is killed while they are chatting (chat bot), that is legal. Don't go afk while playing, if you get killed that is not against the rules.



COMMANDS FOR TEAM LEADERS

To close your team from random players joining: /lock
To invite a player to your locked team: /invite
To remove a player from your team: /uninvite



COMMANDS FOR REFEREES

To kill a player: /admin kill playername
To remove a point from a player: /admin slap playername 1
To give a point to a player: /admin slap playername -1
To begin a new match: /admin start_new_match
To respawn a player: /admin respawn_player playername 1 1 1 1
To silence a player: /admin silence playername
To suspend a player: /admin suspend playername 9999
To unsuspend a player: /admin unsuspend playername
« Last Edit: May 07 '15 07:59pm by pdbq »

 

* Rx Chat